Tuesday, 18 December 2012
WEEK 4
Monday 17th December
On Monday i decided to learn how to properly UV my objects because my team partner Ben was requesting specific objects i had created to go into the game level but i could not give him anything because none of it was UV'd or textured so i thought i should get my tutor Simon to come and help me learn how to do it, so he came over and ran me through the process and i picked up how to do it. So i started UV-ing my object the 'lift buttons'.
Tuesday 18th December
Tuesday i carried on working the UV's for the 'lift buttons', i had already done the metal texture all on it and i chose a rusty kind of metal texture because it had something about it that made the lift buttons look more scary and horror themed, which was perfect because that's the theme of our level design. All that was left to do was to create to icons that showed which each button does if pressed, to do this i had to go into Adobe Photoshop and create the text add the effect i wanted to it and then import it into Maya and it would go on my object i had created. I am more then happy with the outcome of the way it looks now.
On Monday i decided to learn how to properly UV my objects because my team partner Ben was requesting specific objects i had created to go into the game level but i could not give him anything because none of it was UV'd or textured so i thought i should get my tutor Simon to come and help me learn how to do it, so he came over and ran me through the process and i picked up how to do it. So i started UV-ing my object the 'lift buttons'.
Tuesday 18th December
Tuesday i carried on working the UV's for the 'lift buttons', i had already done the metal texture all on it and i chose a rusty kind of metal texture because it had something about it that made the lift buttons look more scary and horror themed, which was perfect because that's the theme of our level design. All that was left to do was to create to icons that showed which each button does if pressed, to do this i had to go into Adobe Photoshop and create the text add the effect i wanted to it and then import it into Maya and it would go on my object i had created. I am more then happy with the outcome of the way it looks now.
Friday, 14 December 2012
Thursday, 13 December 2012
WEEK 3
Monday 10th December
Today i started creating some scissors and because of the way the top of the shape is it took a while trying to get the top bit the way i wanted it to be but because i asked for some guidance on how to do it, one of my tutors Simon helped me out and showed me how to do it so i than started again and did the top bit the way i wanted to so it looked how i wanted it to. Then i carried on with the rest of my scissors and got to the bottom piece of it and then i still had a problem trying to create a sharp angled point at the bottom however i just used the cut face tool but that left a whole in the bottom which i didn't want to be there.
Thursday 13th December
Because i ended on Monday in a problem i decided to start up today and ask for some advice and how to solve this problem and i was told to auto merge the points together to create the point i want and then use the move tool to place it where i wanted it to be, so i did and it worked out fine for me.
Friday 14th December
My team member Ben asked me today to create a lift switch board for the level so that is what i was creating today however i am still completely unsure of how to UV anything so i needed Simon or Drew here for me and they are not the tutors in lesson today so i was unable to complete it, i completed the sculpting of the lift switch board, the only thing i haven't done is UV it.
Today i started creating some scissors and because of the way the top of the shape is it took a while trying to get the top bit the way i wanted it to be but because i asked for some guidance on how to do it, one of my tutors Simon helped me out and showed me how to do it so i than started again and did the top bit the way i wanted to so it looked how i wanted it to. Then i carried on with the rest of my scissors and got to the bottom piece of it and then i still had a problem trying to create a sharp angled point at the bottom however i just used the cut face tool but that left a whole in the bottom which i didn't want to be there.
Thursday 13th December
Because i ended on Monday in a problem i decided to start up today and ask for some advice and how to solve this problem and i was told to auto merge the points together to create the point i want and then use the move tool to place it where i wanted it to be, so i did and it worked out fine for me.
Friday 14th December
My team member Ben asked me today to create a lift switch board for the level so that is what i was creating today however i am still completely unsure of how to UV anything so i needed Simon or Drew here for me and they are not the tutors in lesson today so i was unable to complete it, i completed the sculpting of the lift switch board, the only thing i haven't done is UV it.
Thursday, 6 December 2012
Sculpting My Syringe
This is the syringe i had to create so it can be an object on tables in the hospital to improve the look of the level and create a more realistic look and it may possibly be able to be used as a weapon in the game it self.
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