Monday 17th December
On Monday i decided to learn how to properly UV my objects because my team partner Ben was requesting specific objects i had created to go into the game level but i could not give him anything because none of it was UV'd or textured so i thought i should get my tutor Simon to come and help me learn how to do it, so he came over and ran me through the process and i picked up how to do it. So i started UV-ing my object the 'lift buttons'.
Tuesday 18th December
Tuesday i carried on working the UV's for the 'lift buttons', i had already done the metal texture all on it and i chose a rusty kind of metal texture because it had something about it that made the lift buttons look more scary and horror themed, which was perfect because that's the theme of our level design. All that was left to do was to create to icons that showed which each button does if pressed, to do this i had to go into Adobe Photoshop and create the text add the effect i wanted to it and then import it into Maya and it would go on my object i had created. I am more then happy with the outcome of the way it looks now.
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